POV-Ray Insert Menu
Scene templates
Basic scene
Orthographic scene
Radiosity scene
Photons scene
Checkered floor
Image Map
Text Fonts
Headers
Scene File Header
Standard includes
Additional includes
Include files
'arrays.inc'
'colors.inc'
'consts.inc'
'finish.inc'
'functions.inc'
'glass.inc'
'math.inc'
'metals.inc'
'rand.inc'
'shapes.inc'
'shapes2.inc'
'skies.inc'
'stones.inc'
'strings.inc'
'transforms.inc'
'woods.inc'
Statements
background
global_settings
adc_bailout
ambient_light
assumed_gamma
charset
hf_gray_16
irid_wavelength
max_intersections
max_trace_level
noise_generator
number_of_waves
Expressions
Bounds extents
Built-in Ids
Conditional Expression
Float Functions
Logical Operators
Math Operators
Relational Operators
Strings
Vector Functions
Vector components
inside
rand
trace
Misc. Directives
declare
default
if example
if
ifdef example
ifdef
local
macro
messages
switch example
switch
undef
version
while
Animation
clock
additional animation variables
Colors
rgb
rgbf
rgbt
rgbft
red
green
blue
filter
transmit
color components
Special effects
Fog definition
Ambient fog
Ground fog
Atmospheric media
sky_sphere
rainbow
Global photons
Light source photons
Object photons
radiosity
Cameras
A typical camera
Camera definition
cylinder camera
fisheye camera
focal blur camera
normal perturbed camera
omnimax camera
orthographic camera
panoramic camera
perspective camera
sky camera
spherical camera
ultra_wide_angle camera
Light sources
Light definition
area_light
cylindrical light
light fading
light_group
looks_like
parallel
point light
projected_through
spotlight
Shapes
bicubic_patch
blob
box
cone
cubic
cylinder
disc
fractal
height_field+imagemap
height_field
isosurface
lathe
mesh
mesh2
object
parametric
plane
polygon
polynomial
prism
quadric
quartic
smooth_triangle
sphere
sphere_sweep
superellipsoid
surface of revolution
text
torus
triangle
Shapes (shorter versions)
box
cone
cylinder
disc
plane
sphere
superellipsoid
torus
Shape modifiers
bounded_by
clipped_by
double_illuminate
hollow
no_image
no_reflection
no_shadow
open
sturm
CSG operations
cutaway_textures
difference
intersection
inverse
merge
union
Material
interior
material
media
Textures
Texture Maps
bump_map normal
image_map pigment
material_map texture
tiles texture
color
color_map
finish properties
function image type
interior_texture
normal component
pigment component
quick_color attribute
texture example
triangle texture interpolation
uv_mapping
Patterns 1 (a-m)
agate
average
boxed
bozo
brick
bumps
cells
checker
crackle
cylindrical
density_file
dents
facets
fractal
function
gradient
granite
hexagon
image_pattern
leopard
marble
Patterns 2 (n-z)
object
onion
pigment_pattern
planar
quilted
radial
ripples
slope
spherical
spiral1
spiral2
spotted
waves
wood
wrinkles
Pattern-Texture attributes
waveform attribute
frequency attribute
phase attribute
turbulence attribute
turbulence warp
black_hole warp
repeat warp
mapping warps
noise_generator
Transformations
matrix
rotate
scale
transform
translate