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Realistic water with POV-Ray

This tutorial should give a more or less complete introduction into the POV-Ray features that can help to create realistic water.

It is based on the POV-Ray 3.5 syntax and features, but most of the things described here are also possible in external linkMegaPOV with some minor changes.

If you have any suggestions for improvements or find errors, feel free to contact me. If you have problems with POV-Ray and the things described here you can also visit the external linkPOV-Ray newsgroups.

Christoph Hormann October 23, 2001 - February 2, 2002